


#DEAD RISING 4 MAP SCROLLS HOW TO#

In the corner of this room, there is a small staircase that takes you toward the eastern side of the dungeon. Go through it and now keep toward your right. Find a small passage that conects first larger cave room, with the one on north. You can craft Law of Julianos set here, with a favor toward the spell caster traits.įrom the entrance head north. If you are a fan of a spell spell critical and spell damage gear, be sure to check out the nearby Boreal Forge to the east. In order to enter, find this tower and a hatch on its ground floor. Someone actually build a tower on top of it. The entrance of this delve is not your typical front door.

There is a rather strange teleporting animation done from here, don’t know if it is intentional or it was a bug.Īmidst the crumbing area of the delve – Watcher’s Hold, found in southwestern part of the main map, southeast from Siege Road Wayshrine. On top of it, there is our 1/3 skill point. Follow the river and spot the second waterfall. Now you have to progress a bit, just keep going, following the road, until it takes you past a small passage, just next to the waterfall. There is a small passage, not shown on the map, you need to go through. At the beginning head toward the eastern part of the first room. Unlike the “troubles” you have to go through in the other Wrothgar public dungeon shard hunt, it is not the case in this one. There is a bit of swimming needed as well, but don’t worry, you won’t freeze. To find the entrance of this public dungeon, you have to follow the river in this area. Shard is washed down river into the public dungeon called Rkindaleft, located in northeastern snowy area, east from Shatul Wayshrine. In the next larger cave, you’ll find the Old Orsinium Skyshard. From its entrance, on the first crossroad turn right. This is the most eastern part of the dungeon. Luckily for us, it doesn’t require any unlocking, you can just go through it. There is another entrance you have to go through. The sign order, that unlocked the Hammer’s Bypass for me is: Tumnosh, Morkul, Shatul and Igrun.Īt last you’ve unlocked the door and you are in the area. You can just keep finding the right sequence, once it is risen four times. Small tip for solving (if you don’t want to read on further to avoid spoilers) is: every time you use the correct sign, it will raise a small door weight on your left. Once you honor the fallen, you’ll need to use the specific signed pressure plates to unlock the door and continue further. Once you take the quest and complete its first step, you’ll get the next step “Honor Orsinium’s Founding Clans”. You can’t progress without it, and eventually can’t reach the skyshard’s location. This quest is essential for going through one of the dungeon’s door. He will give you the quest called “Flames of Forge and Fallen”. Once inside you need to speak to Nashruth. In general just follow the mountain line to your left. Follow this path, find the stone stairs and follow them up the hill. From the south, there is a small passage, under the stone boulder. The entrance to this public dungeon is located a bit further in the mountain. Picked up in the public dungeon called Old Orsinium, located in far west of the Wrothgar, north from Siege Road Wayshrine.
